If you do not use bezel correction and wish to remove the extra resolutions to simplify the list, run the Surround wizard and select No at the "Do you want to correct for display bezels?" screen. In the game settings above, the bezel corrected resolution would be the larger 5838x1080 resolution.
The software renders the extra amount of pixels virtually behind the bezels so the image appears contiguous between the displays.įigure 9: When you enable bezel correction, a bezel-corrected version of each 3-wide display resolution is added to the list of available resolutions - both within games as well as within the NVIDIA Control Panel. Select this new resolution inside games to take advantage of the new settings.įOR EXAMPLE: If you take a 5760x1080 resolution and add 114 pixels of bezel correction in-between the two end displays, you get 5988x1080 (The math is 1920+114+1920+114+1920).
A new resolution will be created if Bezel Correction is adjusted. Be sure to align the images on both sides of the center display to ensure bezel correction is properly configured. The bezel correction image of the road will look like Figure 8 as it is adjusted.įigure 8: The two halves of the road image will move up and down as the pixel width is adjusted in the dialog. Adjust the width of the pixels between the displays until the image spans the displays so that it looks correct (not stretched).įigure 7: This is where you select which bezel to adjust the width for, and how much it should be adjusted. NVIDIA 3D Vision Surround includes controls that allow for the adjustment of the displays to compensate for monitor bezel gaps, allowing for a more realistic viewing of full-screen games.įigure 6: Use this dialog to select whether you want to adjust bezel correction or not. After the icons are arranged to match the numbers on the displays, click the Next button.ġ2.
NOTE: The display numbering used here is not the same numbering used in the Windows panel.įigure 5: Grab the numbered icon with your mouse and drag it into position to match the numbered orientation displayed on your screens. Grab the icon with the 1 and move it in-between icons 3 and 2 (as shown in Figure 4). Arrange the Surround display order to match your displays by dragging the icons to match the numbers on displays.įOR EXAMPLE: Figure 3 shows the screens using a 3 1 2 configuration.
This is the numbered arrangement you need to make your desktop work correctly. You should see numbers appear on all three screens as shown in Figure 3.įigure 4: You will see numbers appear on all three displays when the Identify button is pressed. Click the Identify button to determine the number order of the displays.ĩ. 3D Vision LCDs do not support Portrait mode.įigure 3: Click the Identify button to determine the correct numbered order for your displays. Please note if you intend to run 3D Vision Surround, Portrait mode is only supported with 3D Vision Projectors. ħ.In the Arrange displays dialog (Figure3 ), select the Orientation of the displays (either Landscape or Portrait).The Display status shows if a display is properly connected to the GPUs. Once all three displays are connected properly, press the Apply button to continue the setup procedure.įigure 2: Connect the displays to the graphic cards using the diagram in this dialog. The interface will automatically detect the change and show it on this screen.Ħ. If the displays need to be moved, do it at this time. The Display status dialog (Figure 2) checks the connectors on the cards to determine if the displays are connected properly.ĥ. 1.Open the NVIDIA Control Panel (Figure 10) through the Windows Control Panel or by right-clicking on the desktop.Ģ.From the NVIDIA Control Panel navigation tree pane, under 3D Settings, select Configure SLI, PhysX, Surround to open the associated page.ģ.Select Span displays with Surround, and then click the Configure button to launch the wizard.įigure 1: Select Span displays with Surround to start the configuration process.